Onward to Modern Day.
ABOUT NIGHTMARES OF LOKI
I'm just going to pretend this wasn't one of the worst things to happen to the Doomworld archives, and talk about Nightmares of Loki that way :)
I spent four years on this, but not all the time, just here and there. I will 100% admit I was drinking a few times. It was late high school. I also was high a couple of times, or more.
Things always look and sound better before you show others, then you get all self-conscious. I didn't fully develop my skills yet, so I made up for it by making the levels gigantic and puzzly to throw you off from the fact that I wasn't ready to make a real megawad.
For many years this was my last. Let's talk about it:
Nightmares of Loki had no story. I made one up last minute like I did all my mods because I was never focused on the story until I started planning mods years later.
The music was SUPPOSED to be my own MIDIs but my MIDI-capable port didn't last very long, or the cord shorted. I was also in high school, so just going out and buying needed stuff all the time didn't happen. So I was able to make it sound better anyway by downloading nine inch nails and other sorts of MIDIs and using stuff from Duke 3D and Final Doom.
At least the music was DIFFERENT. One of the more annoying sounds was my dad screaming into the microphone, reversed, and echo added like 20 times. That is what we call an elephant dying.
Other than that, I did have some good mouth sounds, like the elevators, doors, and some of the stuff dying or walking.
My favorite part that wasn't any one else's, was the texture schemes. I was recoloring stuff the easy way, that's certain, but I was trying to piece color schemes together. I mean they hurt your eyes and the sequel was about to look 10x better before the storm of bad reviews hit this one and I quit, but hey!
I had just got Hexen in '96 so as you can see the first level was a carbon copy of those portals, as well as the puzzle idea coming from playing Hexen for the first time. This was year one. I called the game Doom Legacy until I later discovered the source port. I was young and not that creative, and the name served a source port way better anyway, so having been in mythology class on year 2 or 3 of making this, I used the god Loki's name. Nowadays there's a full-on Loki series, so if I do happen to reboot this as Otherworldly, my newer post-N.O.L. plot/soundtrack/level idea, I need to change his name too.
That would have been the only resemblence and connection to this mod, but I think it's time to let go of it.
Anyways, its a rainbow mess with a lot of puzzles and I released it in the day of source ports when shit like this was considered disposable since it didn't even follow the 'vanilla throwback' genre path. Ok I'm just making excuses now, it totally sucked!
Download it to see why
OOPS! ALL TECHBASE|
My first level in several years was done with help from a man named mistersector. It was map 14, inhuman resources, on a megawad in 2019 called "Oops! All Techbase." It's a doom II mod where EVERY level is set in a techbase and we were given a small packet of textures to add to our levels. All in all I liked my level but I almost quit due to the fact I sucked at detailing and I read a comment when I wasn't there that it "was just not good at all." I realize after the fact the comment was made about someone's own map that originally took the slot I took way before, so heh. Anyways mistersector detailed the shit out of it and some Youtuber considered it his favorite, so kudos! DOWNLOAD!
I am currently off and on working on two very mediocre (on purpose) pk3 files for GZDoom. The first is ZChambers 200, which is a 200-level redux of my very first doom level. I made the original trilogy of 72 levels for my special needs younger adopted siblings so that they could experience an easier form of DOOM. Later, or more recently, I've added some GZDoom stuff like slopes and whatnot, to test things for something (or things) I create in the future. Neither of these creations are finished. The first 9 episodes are from 1995. Everything else is from 2022.
Here is the other of two very mediocre (on purpose) pk3 files for GZDoom. This one is for my wife. She wanted stuff like I made in the 90's, like all 90's wads rather, just with a little more detail. This suggestion was after I made a few levels so the details will kick in later (or I'll redo some stuff). I picked all her favorite songs I could find in MIDI format except for "Touch of Gray" by Grateful Dead, which I could NOT find, so I just slipped the MP3 into the PK3. This means it won't be released on /idgames because of copyright issues. Even though grateful dead's lead guy is, well, dead. It's out of respect. *Unfinished*